Dont starve together krampus12/19/2023 ![]() ![]() Killing the last two Doydoys will guarantee a Krampus spawn each, however, this is not recommended as this makes it impossible to breed more Doydoys later. Killing Doydoys adds progressively more naughtiness as there are fewer Doydoys in the world. Eating Shark Fin Soup adds 10 points of naughtiness, which can also be used to summon Krampus. By killing the Seal form of Sealnado, the player will also summon Krampus immediately. In the Shipwrecked DLC, Krampus wears an Hawaiian Shirt. In the Reign of Giants DLC, killing Glommer will immediately summon Krampi as it increases naughtiness by 50 points, the exact amount needed to spawn Krampus. It takes 3 blasts to freeze a Krampus with an Ice Staff and it takes 1 Sleep Dart to put it to sleep. Since Krampus is considered a monster, Pigs and Bunnymen are aggressive towards Krampus by default, so Pig Villages or Bunnymen Villages can be utilized to kill Krampus. Placing a number of easily obtainable items such as single pieces of Twigs, Cut Grass or Pine Cones will keep the Krampi occupied allowing the player to close in to the melee range. He can also be put to sleep or frozen, to make him an easy target. ![]() If melee is the only option, players should wear Armor and use high damage weapons such as a Dark Sword or Ham Bat to avoid significant health loss. However, his low health make the ranged weapons, especially Blow Darts, effective. Krampus' high melee damage and tendency to avoid the player makes him difficult to deal with using melee weapons. Birds can be summoned using a Feather Hat, then either captured and murdered by Bird Traps or directly killed using a Boomerang. Rabbits can be collected with Traps then "murdered" in the inventory. Krampus can be summoned by killing a number of passive creatures in quick succession. Players are advised to pay attention to the signs of naughtiness, and only summon Krampus when preparations are complete away from important items and the player's base. Krampus, especially when more than one spawns at the same time, can wreak havoc in a player's base without adequate preparation. Krampus will not steal the Eye Bone, Lucy the Axe, Willow's Lighter, Abigail's Flower, Pile o' Balloons, Divining Rod, or Wooden Thing components, unless these items are inside a Backpack. He will keep running around the player until no more items exist on-screen, then disappear into his sack. He will break Chests to steal items and will pick up most items lying on the ground in the player's vicinity, including Backpacks. He behaves similar to a Gobbler or MacTusk when approached. Krampus moves fairly fast and deals 50 damage per hit. When killed, Krampus will drop any stolen items, two pieces of Charcoal, one Monster Meat, and, very rarely, his Krampus Sack (1% chance). It takes 3 blasts from the Ice Staff to freeze Krampus and 1 shot from a Sleep Dart to put him to sleep. Not acting "Naughty" for a while gradually decreases the naughtiness level. As the player gets closer to spawning Krampus, a hissing noise will be heard, warning the player every time innocent creatures are killed. He will spawn if the player exceeds the naughtiness level, or "karma" rating, by killing "innocent" Animals with weapons or by murdering them in the inventory (see the Naughtiness section below). Krampus (plural Krampi) is a neutral Monster that steals the player's stored items and items left on the ground.
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